I have a string of UFF & RM type armor/clothing type mods, maybe about 20 altogether. From what I can gleam on the internet, I should stick to merging mods that add small things. So merger seems to be the best option right now. If I suddenly decide to change the way my character is going, a mod I need might not be available. Another solution is to use the Wrye Bash function to select certain mods for certain save games but that diminishes the spontanaiety of the game. The solution seems to be to merge the mods in the construction set. ![]() My load order is sorted with BOSS and, although I'm holding my breath, I've got the most stable Oblivion install I've every had. ![]() I've been doing a new install, cleaning mods as needed, testing, testing, testing, resolving mod conficts with TES4edit or by changing the esp The Construction Set. As of the this afternoon I have 210 esm/esps in Wrye Bash and I realize I'm closing in on the 240 something limit.
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